#include "colors.inc" #include "textures.inc" #include "shapes.inc" global_settings {max_trace_level 5 } camera { location <-24.21,32.30,-27.61> look_at <33.42,11.34,-10.42> sky <0.29,0.94,0.14> angle 50.0 right x*1.33 } background { color rgb <0.00,0.00,0.00> } light_source { <-24.2,41.2,-16.6> color White fade_distance 100 fade_power 2 } #declare f = finish { specular 0.5 roughness 0.01 ambient 0.35 diffuse 0.32 } #declare Spheres = union { sphere {<24.5120,8.2590,9.6880>,0.15 texture {f pigment {color rgb <0.00,0.00,1.00>}}} sphere {<24.5230,9.7400,9.8650>,0.15 texture {f pigment {color rgb <0.60,0.60,0.60>}}} sphere {<25.8890,10.2280,10.3300>,0.15 texture {f pigment {color rgb <0.60,0.60,0.60>}}} sphere {<26.8860,9.5160,10.1980>,0.15 texture {f pigment {color rgb <1.00,0.00,0.00>}}} sphere {<24.1430,10.4140,8.5600>,0.15 texture {f pigment {color rgb <0.60,0.60,0.60>}}} sphere {<24.8910,9.8800,7.3780>,0.15 texture {f pigment {color rgb <0.60,0.60,0.60>}}} sphere 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